Talented and team-oriented animator and 3D generalist with over 10 years' experience in gaming, film, and e-learning.
clapp.org | Freelance Animator and 3D Generalist, 2011 - present
Freelance 3D animation production based in the San Francisco Bay Area. Clients and projects include:
Hectic Digital - Animator and 3D generalist for various film, advertising, and industrial projects.
2K Games / Visual Concepts - Facial motion capture animator for 2K's NBA2K15 and NBA2K17.
Gearbox - Lead animator for Borderlands 2 shorts.
Concept Art House - Character rigging and animation for a mobile game property.
PG&E Academy - Multiple 3D and illustration projects for training courses.
Studio 400A - Creature animation for The Architect (film currently in post-production).
NogginLabs, Inc. | Designer, 2008 - 2011
Worked directly with clients to take learning software visual designs from concept to finished product. Created e-learning interfaces and animations by combining 3D graphics with traditional art.
Creative Digital Images, Inc. | Animator, 2006 - 2008
Worked directly with clients to create animation from concept to end product. Engaged in all aspects of 3D pipeline, including modeling, rigging, texturing, lighting, animation, and rendering.
Illinois Institute of Art - Schaumburg | Classroom Aid, 2005
Instructed students on animation techniques, storyboarding, and software.
High Voltage Software | Production Intern, 2005
Animated and modeled for video game cinematics and animatics. Also edited and organized voice talent recordings.
Academy of Art University | San Francisco, California
M.F.A., 3D Character Animation
University of Illinois at Urbana-Champaign | Urbana-Champaign, Illinois
B.A., Cinema Studies. Researched film history and theory, focusing on convergence of cinema with interactive media. Distinction: graduated Cum Laude.